TNT Games Core | 3 Modes in 1 v1.1.0
Play TNT Run, TNT Tag & Bow Spleef | All in one powerful, optimized core plugin!
v1.1.0
LatestCompatibility
Changes
Powerups on the field, a shop for trails and double jumps, coins to spend, and a much smaller jar.
⚡ Powerups
TNT Run and TNT Tag now have powerups. Stand where one should appear and run /tt addpowerup <arena>. Spawn timing and each powerup's chance live in powerups.yml.
Seven ship with it: Speed, Jump Boost, +2 Double Jumps, Feather Fall, Blackout, Slow Everyone and Invisibility.
🛒 The Shop
Open it with /tt shop or the emerald in the lobby hotbar. Everything in it is set in shop.yml.
- Particle trails that show while you play. Six built in, each with an optional permission
- Double jumps for TNT Run, bought in packs. Up to 3 used per game, and only the ones you use are taken
💰 Coins
Players earn coins for playing and winning. Use the built in coins or your server's economy through Vault, set with economy.type: coins or vault.
⌨️ New Commands & Placeholders
/tt addpowerup,/tt delpowerup,/tt powerupsmanage powerup spots/tt shopopen the shop/tt coins [player]check a balance/tt coins give|take|setadjust a balance
Placeholders: %tntgames_coins%, %tntgames_double_jumps%, %tntgames_trail%
Find out more about powerups and the shop here → greenarrowlol.github.io/TNTGamesCore
🔧 Fixes
- The end of a game could run several times, sending messages twice and regenerating the arena more than once. Fixed
- Potion effects and glowing stayed on players after they left a game. Fixed
- In TNT Tag, the round timer and boss bar kept running when a game ended because a player left. Fixed
📦 Upgrading
Drop in the new jar and restart. powerups.yml and shop.yml are created on first start. Database drivers now download on that first start instead of being bundled, so the jar is much smaller. Let it reach the internet once.
Vault and an economy plugin are optional, and only needed for economy.type: vault.
Read the documentation | Join the Discord
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