DeluxePouches | Animated Rewards 2.4.2
Turn simple reward pouches into cinematic reveal moments with animations, particles, and effects.
2.4.2
LatestCompatibility
Changes
Two bug reports, both fixed. A particle effect that drew nothing, and a pouches menu that stopped at 27 pouches however many you had.
๐ฅ The Rainbow Burst Effect Works
Coloured particles were being spawned in a way modern servers no longer accept, so the rainbow burst drew nothing at all while filling your console. It works now.
The same fix covers every particle you can set in a config. Block particles, item particles and dust transitions all need extra data, and any of them would have failed the same way. A particle that cannot be built is now skipped quietly instead of throwing several times a second.
The burst itself is also drawn properly for the first time. It was only ever placing two particles and the ring never turned. It draws the full ring and rotates it now, so particle-count does what it says.
๐ The Pouches Menu Pages Properly
With a lot of pouches configured, the menu showed one page, no arrows, and only the first 27 pouches. Everything past that was invisible on every page.
Both are fixed. 183 pouches now come out as 7 pages, with arrows that work and a page counter that updates as you click.
Pouches also keep the order you wrote them in, in the menu and in /dp list. They used to shuffle, differently on each restart.
๐งพ /dp list Is Paged
Printing every pouch in one go overflowed the chat window, which looks exactly like the plugin only loaded some of them. It shows 12 at a time now, with a header saying which page you are on and how many pouches exist in total.
/dp list
/dp list 4
๐งน Quieter Startup
The per-pouch loading lines are behind settings.debug-mode now. A server with a few hundred pouches was pushing everything else out of the startup log. The total still prints.
settings:
debug-mode: true # turn this on if you want the per pouch lines back
โฌ๏ธ Upgrading
Stop the server, drop the new jar in, and start it again. Nothing to migrate, no config edits, and config.yml, lang.yml and pouches.yml all keep their current versions.
If you use the RAINBOW_BURST effect, have a look at it in game. It draws properly for the first time.
๐งช Compatibility
Minecraft 1.21 and newer on Paper, including 26.x and later, on Java 21.
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