Better Spoofer v2.2
Advanced Fake Player Spoofing for Paper 1.21+
v1.3
Compatibility
Changes
Version 1.3.0
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Stability and Quality ◆ 12 Fixes ◆ 6 Improvements
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Fixes
◆ Plugin no longer fails to start on a bad webhook setting
- If the webhook daily summary hour was set to a wrong value, the plugin could not start at all. It now ignores the wrong value and starts normally.
◆ Random fake names no longer cause an error
- In rare cases a generated fake player name caused a crash. Names are now created in a safe way.
◆ Expired fakes are removed even with the scheduler off
- Fake players that stayed longer than the max stay time are now cleaned up even when the daily scheduler is turned off.
◆ Update checker compares versions correctly
- Version 1.10 is now seen as newer than version 1.9. The old check compared text, not numbers.
◆ Real fakes are no longer counted twice
- Real fake players (NMS) were counted as real players and as fake players at the same time. This made the server ping count, /spoofer count and PlaceholderAPI show wrong numbers.
◆ No more entity ID conflicts
- Phantom fake players and holograms used two separate ID counters that could collide. They now share one safe counter.
◆ GUI works on all Paper 1.21 versions
- The management GUI could crash on Minecraft versions other than 1.21.11. It now uses a safe API that works everywhere.
◆ Safer shutdown and reload
- Disabling or reloading the plugin no longer causes errors when a webhook task is still running.
◆ Skin change now updates real fakes in the world
- Changing the skin of a real fake player used to update only the player list. The fake is now respawned so the new skin shows in the world too.
◆ Name pool is checked for valid usernames
- Names from names.yml and builtin-names.yml are now checked against Minecraft username rules before use.
◆ Small memory leak fixed
- A small amount of memory stayed in use after removing a fake player. It is now cleaned up correctly.
◆ Polish language file cleaned up
- Fixed several spelling mistakes in the Polish messages.
Improvements
◆ Faster startup with restored fakes
- Restoring many fake players from the save file no longer freezes the server while it starts.
◆ Reload refreshes entity and hologram settings
- /spoofer reload now also applies changes to the entity and hologram options without a restart.
◆ Less lag from holograms
- Holograms are no longer sent to players who are too far away to see them. This helps on big servers.
◆ Safer fake names in messages
- Fake player names are treated as plain text in more places so they cannot be misused.
◆ Quieter bStats message
- The startup message about bStats is no longer shown on every start.
◆ Unit tests added
- Added 22 unit tests for the core logic to keep the plugin stable in the future.
Upgrading from 1.2.0
- Stop the server, swap the jar, start it back up. That is it.
- Your config files stay the same. Nothing is reset.
- This update fixes many small problems and makes the plugin more stable on large servers.
More stable. Faster. Ready for big servers.
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