Chat Games v2.5

10 Mini-Games in Chat. Compete. Win. Repeat.

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Compatibility

Minecraft: Java Edition 1.21 - 26.2
Platforms Paper Folia Purpur

Changes


ChatGames v1.4
10 Chat Mini-Games. Redis Cross-Server. 8 Languages.

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Paper 1.21 - 1.26 | Java 21 | Folia Compatible | H2 / MySQL | 8 Languages

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What's New in v1.4



This update adds the {streak} placeholder to win messages, so you can show how many games a player has won in a row right in the chat announcement. It now works exactly like the other win message placeholders - on a single server and across your whole network.


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New Features



Added {streak} Placeholder in Win Messages
You can now use {streak} in the win message of every game type (math, who-am-i, word-stop, word-guesser, reverse, fill-out, random-characters, crafting, hangman, range). It shows the winner's current win streak, including the win that was just announced.

Added Works Across Your Whole Network
The {streak} placeholder also works on slave servers in Redis cross-server mode, so the win message looks the same on every server in your network.

Fixed {streak} No Longer Shows as Plain Text
Previously, adding {streak} to a win message displayed it literally in chat. It is now replaced with the correct streak number.


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Compatibility



Good News Your Config Stays the Same
Your config.yml and language files work as-is - no reset or migration needed.

Improved More Customizable Win Messages
Every win message can now include {streak}, giving you more freedom when designing your announcements.


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Upgrading from v1.3



1. Replace ChatGames.jar with the new version.
2. No config changes needed - everything works with your current settings.
3. Optional: add {streak} to any win message in your language files to show the winner's streak.
4. Restart the server.


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ChatGames v1.4 by Bishyy. Questions? Open an issue on GitHub.

 

ChatGames-1.4.jar 286.91 KB
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14.07.2026

Published

27.08.2026

Updated

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