v1.4
Compatibility
Changes
ChatGames v1.4
10 Chat Mini-Games. Redis Cross-Server. 8 Languages.
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Paper 1.21 - 1.26 | Java 21 | Folia Compatible | H2 / MySQL | 8 Languages
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What's New in v1.4
This update adds the {streak} placeholder to win messages, so you can show how many games a player has won in a row right in the chat announcement. It now works exactly like the other win message placeholders - on a single server and across your whole network.
New Features
Added {streak} Placeholder in Win Messages
You can now use {streak} in the win message of every game type (math, who-am-i, word-stop, word-guesser, reverse, fill-out, random-characters, crafting, hangman, range). It shows the winner's current win streak, including the win that was just announced.
Added Works Across Your Whole Network
The {streak} placeholder also works on slave servers in Redis cross-server mode, so the win message looks the same on every server in your network.
Fixed {streak} No Longer Shows as Plain Text
Previously, adding {streak} to a win message displayed it literally in chat. It is now replaced with the correct streak number.
Compatibility
Good News Your Config Stays the Same
Your config.yml and language files work as-is - no reset or migration needed.
Improved More Customizable Win Messages
Every win message can now include {streak}, giving you more freedom when designing your announcements.
Upgrading from v1.3
1. Replace ChatGames.jar with the new version.
2. No config changes needed - everything works with your current settings.
3. Optional: add {streak} to any win message in your language files to show the winner's streak.
4. Restart the server.
ChatGames v1.4 by Bishyy. Questions? Open an issue on GitHub.
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