Chat Games v1.0

10 Mini-Games in Chat. Compete. Win. Repeat.

Chat Games



ChatGames
10 Mini-Games in Chat. Compete. Win. Repeat.

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10 Games Redis Cross-Server H2 + MySQL 8 Languages Paper 1.21 + Folia

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What ChatGames Solves


Most chat game plugins are barebones. They run one or two games, lack persistence, and fall apart the moment you add a second server. Players win. Nobody remembers. No streaks. No leaderboards. No cross-server sync.

ChatGames fixes that. Every game type from math equations to GUI crafting tables is fully configurable. Wins are persisted to H2 or MySQL with leaderboards and fastest times. A Redis proxy layer synchronizes games across your entire network so a game started on Survival finishes on SkyBlock. Streak milestones reward loyal players. PlaceholderAPI support feeds stats into scoreboards and menus. This is not a trivia plugin. It is a complete chat competition engine.


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10 Game Types

Each game has its own config section with timers, word banks, and toggle switches.


Quick Math
Generate random math problems from a customizable list. Players race to solve them first. Supports any equation format.

Who Am I
Display hints about an entity or item. Players guess from the clues. Word bank is fully configurable with custom hint-to-answer mappings.

Word Stop
Name a mob that starts with a given letter. Configurable mob list determines valid answers. Perfect for testing Minecraft knowledge.

Word Guesser
Unscramble a shuffled word. Typing speed and vocabulary are tested. Custom word list in config.

Random Characters
A string of random characters appears. First to retype it correctly wins. Length and character pool are configurable.

Reverse
A word is displayed backwards. Guess the original word. Tests reverse reading speed and vocabulary.

Fill Out
Fill in the missing letters of a partially hidden word. Configurable how many letters are blanked out.

Number Range
Guess the correct number within a configurable range. Classic higher/lower style guessing game but in chat.

Hangman
Full ASCII hangman with configurable stages. Players guess letters one at a time. Each stage is a custom text block. Word list is configurable.

Crafting
Open a workbench GUI and craft the target item. Recipes are fully configurable with correct ingredient lists. Real Minecraft recipe validation ensures only valid crafts count. Interactive join button in chat.

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Core Systems


Auto Game Scheduler
  • Fully automatic game rotation with configurable cooldown between rounds
  • Minimum player threshold prevents games on empty servers
  • Each game type can be individually enabled or disabled
  • Manual start command for staff-triggered events


Win Streaks
  • Track consecutive wins per player with configurable milestone thresholds
  • Custom messages and reward commands fire at each milestone
  • Non-winners lose their streak when a game ends
  • Best streak ever is saved to database for leaderboards


Redis Cross-Server Proxy
  • One master server starts games, all slave servers receive and display them
  • Players on any server can answer and win locally
  • Game start, stop, timeout, and win events broadcast in real time
  • Jedis pool with configurable connection settings


Data Persistence
  • H2 local database with zero setup for single-server setups
  • MySQL via HikariCP for network deployments
  • Tracks total wins, fastest win time, current streak, and best streak per player
  • Leaderboard queries for fastest time and most wins with positional offsets


Reward System
  • Weighted random reward pool: define chance percentage per reward
  • Commands execute as console with {player} placeholder support
  • Win and loss sound effects with configurable Sound enum
  • Toast notifications via temporary advancements


PlaceholderAPI Integration
  • %chatgames_current_game% with live game data and countdown timer
  • %chatgames_wins% and %chatgames_fastest_time% per player
  • %chatgames_streak% and %chatgames_best_streak%
  • Positional leaderboard: %chatgames_fastest_time_player_1% etc.


Multi-Language
  • 8 built-in languages: English, German, Spanish, French, Italian, Polish, Russian, Chinese
  • Full hex color support with RRGGBB format across all messages
  • Language switch is a single line in config.yml


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How ChatGames Compares


FeatureChatGamesTypical Chat Game Plugin
Game types10 unique games including GUI crafting2 to 4 basic text games
Cross-serverRedis pub/sub master/slave architectureSingle server only
Data persistenceH2 local or MySQL with leaderboardsNone or flat file only
Win streaksConfigurable milestones with custom rewardsNot available
GUI gameWorkbench crafting with recipe validationNot available
Multi-language8 languages, full hex color supportHardcoded English only
Folia supportUniversalScheduler, tested on FoliaPaper/Spigot only, breaks on Folia
RewardsWeighted random pool with custom commandsSingle reward or none


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Who This Is For


  • Community and survival servers Keep chat active during quiet hours. Players love the competition. Configure rewards to give in-game currency or items.
  • Network owners Redis proxy means one game runs across your whole network. Players on SkyBlock see the same game as players on Survival. Global leaderboards.
  • Event hosts Manually start specific games for server events. Combine with weighted rewards for tournament-style prizes. Streak system keeps players coming back.
  • Server owners who want zero maintenance Drop in the JAR. Games start automatically. H2 database needs no setup. Everything configurable through YAML with /chatgames reload.


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Technical Specs


ServerPaper 1.21, Java 21, Folia compatible
DependenciesPlaceholderAPI (soft). Redis is optional. MySQL is optional.
StorageH2 local (default) or MySQL via HikariCP
Cross-ServerRedis pub/sub with master/slave roles
Languagesen, de, es, fr, it, pl, ru, zh
AnalyticsbStats, built-in, toggle in config


Commands

CommandDescriptionPermission
/chatgames reloadReloads config and language files livechatgames.reload
/chatgames start Manually starts a specific game typechatgames.start
/chatgames craftingOpens the crafting GUI during an active crafting gamePlayer
/chatgames statusShows active games, version, Redis status, update infochatgames.admin


Permissions

PermissionDescriptionDefault
chatgames.reloadReload plugin configurationop
chatgames.startManually start chat gamesop
chatgames.adminAccess to all admin commands + update notificationsop


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Get ChatGames

Your chat is already active. Make it competitive.

Give your players a reason to keep typing.


10 games. 8 languages. Cross-server sync. One plugin.

Download and have it running in under 2 minutes.

Questions? Open an issue on GitHub. Feature requests are welcome.

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283.81 KB

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14.07.2026

Published

14.07.2026

Updated

Info
Supported software
Supported Versions
1.21 - 1.21.11
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Chat Games
Chat Games