RichWorld — Cross-Server Simulator 1.0.0
Minecraft 26.3 network with cross-server economy and a custom Simulator.
RichWorld — Cross-Server Simulator
Minecraft 26.3 • Java Edition • Velocity
RichWorld is a complete network setup for Minecraft 26.3, built around a custom progression-based Simulator mode and a shared cross-server economy.
Why RichWorld?
- Launch faster — a ready-made network instead of developing from scratch;
- No paid dependencies — no mandatory purchases after acquisition;
- Full source code — fully control and modify the system;
- Built to expand — add new gamemodes and servers;
- Unique gameplay — Simulator + shared cross-server economy.
Main Gameplay Loop
The main gameplay loop is simple and addictive:
Click mobs → earn Power → rank up → unlock stronger weapons and locations → defeat stronger mobs → exchange Power for Coins → spend your Coins across the network.
Main Features
Cross-Server Economy
A custom economy system shared between different servers and game modes.
Players can earn Coins on one server and spend them on another.
Simulator
A complete clicker/progression game mode with:
- 7 progression locations;
- 7 main mobs;
- 7 weapons;
- Progression from F to SSS;
- Automatic weapon unlocks;
- Custom mob health bars;
- Critical hits and combat effects;
- CPS protection;
- Particles and sounds;
- Custom GUIs and HUD elements;
- Automatic mob spawning;
- Additional progression mechanics.
Power → Coins Exchange
Players can exchange their Simulator progression currency for the shared network currency.
1000 Power = 1 Coin
The exchange becomes available from the required progression rank, creating a direct connection between the Simulator and the rest of the network.
Network Hub
The setup includes a custom Hub with navigation and server-selection systems designed to connect multiple game modes.
Custom Core
The network is powered by CoreMC, a custom core plugin containing common network functionality such as:
- Moderation commands;
- Player utilities;
- Chat management;
- Protections;
- Warps;
- Vanish;
- Fly;
- Other server-wide systems.
What's Included
- Hub server;
- Simulator server;
- Velocity proxy setup;
- Custom network plugins;
- Custom Simulator plugin;
- Cross-server economy system;
- Configurations and world data;
- Full source code for the custom RichWorld plugins;
- Third-party software/license notices.
Designed for Easy Expansion
The setup is structured as a network rather than a standalone gamemode, making it possible to add additional servers and game modes while keeping the shared economy and core infrastructure.
Build your network around a progression-driven Simulator and a shared economy connecting your servers.