Harvest+ v1.5

Animated Timber, Harvesting XP, Auto Replant & More - All in an Intuitive GUI


Harvest+
Smart Farming Reimagined. Auto-Replant, Tree Fall, Growth Boosts.

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8 Crops Tree Fall Farmer's Dance Bonemeal AOE MySQL + YAML 2 Languages Paper 1.21

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What Harvest+ Solves


Farming on most servers is tedious. You break a crop, replant by hand, wait, repeat. Tree chopping means floating leaves and half-destroyed trunks. Bonemeal only affects one crop. There is no reward system, no progression, no reason to actually care about your farm.

Harvest+ changes that. Every crop harvest is instant with auto-replant. Every tree you chop falls as a full physics animation - trunks crash down and damage entities below or destroy instantly, you pick the mode. Bonemeal becomes an area-of-effect tool that boosts entire rows of crops at once. Sneak near your fields and Farmer's Dance accelerates growth with visual and audio feedback.

This is not a simple auto-replant plugin. It is a complete farming overhaul with per-player settings, XP rewards, booster multipliers, WorldGuard respect, and a settings GUI your players will actually use.


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Core Mechanics


Auto-Replant System
  • 8 supported crops: Wheat, Carrots, Potatoes, Beetroots, Nether Wart, Cocoa, Sweet Berries, Glow Berries
  • Left-click or right-click harvesting - per-player harvest mode toggle (BOTH, LEFT, RIGHT)
  • Seed cost configurable per crop type - seeds deducted from harvest drops first, then inventory
  • VIP permissions for instant replant, no seed cost, and custom delay tiers
  • Auto-replant saplings from broken leaves - finds valid soil automatically


Tree Fall Mechanic
  • Three modes: FALL (animate physics), DESTROY (instant removal), FALL_DESTROY (animate then drop items)
  • Full physics simulation - logs fly proportional to height, leaves scatter
  • Entity damage on impact - configurable damage value, never hurts the chopper
  • Natural-only detection via PDC - skip player-placed logs automatically
  • WorldGuard integration - respects region build permissions
  • Optional axe requirement, per-world whitelist/blacklist, auto-replant sapling after fall


Farmer's Dance
  • Sneak near crops to periodically advance their growth stage
  • Configurable range, check interval, growth chance, and max crops per tick
  • Particle and sound feedback per boosted crop
  • Optional permission requirement - gated by harvestplus.farmersdance


Bonemeal Enhancement
  • Area-of-effect bonemeal - boosts multiple crops in configurable radius
  • Configurable growth stages per use, max crops per application
  • Randomized crop selection with particle effects and sound
  • Optional bonemeal consumption, per-player enable/disable toggle


Immature Crop Protection
  • Prevents breaking crops that are not fully grown
  • Action bar warning message when protection blocks a break
  • Bypass permission for staff - harvestplus.bypass.immature
  • Per-player toggle via GUI - players opt out individually


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XP and Booster System


Every harvest rewards XP. The amount is configurable per crop type and scales through three multiplier layers:

Fortune Multiplier
  • Fortune I 1.2x - Fortune II 1.4x - Fortune III 1.5x - all configurable
  • Vanilla XP drops are disabled - Harvest+ manages everything


VIP Multipliers
  • harvestplus.vip.xp.1.5 - 1.5x multiplier
  • harvestplus.vip.xp.2 - 2.0x multiplier
  • harvestplus.vip.xp.3 - 3.0x multiplier
  • Highest takes priority - permissions nest cleanly


Booster System
  • Admin-granted temporary XP and drop multipliers per player
  • Configurable default duration, max duration, and cooldown between uses
  • Persisted to MySQL and loaded on player join
  • Command-driven: /harvestplus booster


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Player Experience


Settings GUI
  • Open with /harvestplus settings - clean 36-slot GUI with glass-pane borders
  • Seven per-player toggles: Auto-Replant, Harvest Mode, BossBar, Farmer's Dance, Tree Fall, Bonemeal, Crop Protection
  • Globally disabled features shown as gray fillers - no confusion
  • Changes save instantly and persist across restarts


BossBar Feedback
  • +XP and crop name displayed on harvest with configurable duration
  • Configurable color and style - YELLOW SOLID by default
  • Per-player toggle - players who prefer minimal UI can disable it


Particles and Sounds
  • Harvest, replant, sapling, farmer's dance, and bonemeal each have their own particle and sound
  • Every particle type, amount, spread, and speed is config-driven
  • Every sound type, volume, and pitch is config-driven
  • Global enable/disable toggle for both particles and sounds


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Data and Performance


Storage
  • MySQL via HikariCP: connection pooling, async load and save, safe shutdown flush
  • YAML flat-file: zero external dependencies, instant setup
  • Mode selected in config.yml - switch anytime, data stays intact
  • Migration system for MySQL - new columns added automatically without data loss


Performance Safeguards
  • Debounce system - configurable millisecond window prevents spam harvesting
  • In-memory player data cache with on-quit cleanup - no memory leaks
  • Async database operations toggle - keep heavy I/O off the main thread
  • Concurrent data structures throughout - no race conditions under load


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Commands


CommandDescriptionPermission
/harvestplus settingsOpens the per-player settings GUIharvestplus.use
/harvestplus toggleQuick toggle auto-replant on/off from chatharvestplus.use
/harvestplus boosterGrant an XP and drop booster to a playerharvestplus.admin
/harvestplus reloadReload config, language files, and crop settingsharvestplus.reload
/harvestplus debugToggle tree-fall debug logging to consoleharvestplus.reload


Aliases: /hp /harvest

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VIP Permissions


PermissionEffectDefault
harvestplus.vip.instantInstant replant with zero delayfalse
harvestplus.vip.nocostNo seed consumption on replantfalse
harvestplus.vip.xp.1.51.5x XP from all harvestsfalse
harvestplus.vip.xp.22.0x XP from all harvestsfalse
harvestplus.vip.xp.33.0x XP from all harvestsfalse
harvestplus.vip.delay.11 second replant delayfalse
harvestplus.vip.delay.22 second replant delayfalse
harvestplus.vip.delay.33 second replant delayfalse


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Technical Specs


ServerPaper 1.21.+ Java 21
Soft DependWorldGuard (optional - tree fall respects regions)
StorageMySQL via HikariCP or YAML flat-file
Languagesen_US, pl_PL
Shadow JARDependencies relocated - zero conflicts with other plugins


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Who This Is For


  • Survival and SMP servers Make farming feel rewarding instead of a chore. VIP permissions give you monetisation hooks built right in.
  • Skyblock and OneBlock Every crop matters. Auto-replant, XP bonuses, and boosters turn small islands into efficient production lines.
  • Earth and Towny servers WorldGuard integration means crop harvesting and tree fall respect town and nation borders. Per-world whitelists give you full control.
  • Farming and economy servers Drop multipliers via boosters, Fortune scaling, and configurable seed costs let you tune the entire farming economy from one file.


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Get Harvest+

Your players are already farming.
Give them a reason to enjoy it.


Auto-replant. Tree fall. Growth boosts. One plugin.

Download and have it running in under 2 minutes.

Configuration is fully documented. Every crop, every mechanic, every message is tunable.

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2.87 MB

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16.07.2026

Published

15.07.2026

Updated

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Supported software
Supported Versions
1.21 - 1.21.11
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Harvest+
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