AT-MailBox | Never Lose Items Again v1.4.0
When a player's inventory is full, the overflow goes to a mailbox to claim later through a GUI.
v1.4.0
LatestCompatibility
Changes
ItemsAdder GUI textures line up properly now, and the filler can be an ItemsAdder item.
🎨 Custom GUI Textures
The mailbox title and the settings title showed :offset_-48: and %img_offset_-48% as plain text, so the texture appeared but sat in the wrong place. Both titles now run ItemsAdder font images and PlaceholderAPI placeholders before the menu opens, so the offset shifts the texture and it lines up with the chest, the same way it does in DeluxeMenus.
Set the title in your language file to your texture, for example title: ":offset_-48:&f:your_texture:", then run /mailbox admin reload. How far to shift depends on your texture, so tune the offset number as you would anywhere else.:offset_...: needs ItemsAdder, and %img_...% needs PlaceholderAPI with the ItemsAdder expansion.
🧩 ItemsAdder Filler
The empty-slot filler can be an ItemsAdder item as well as a block name, so an invisible filler can sit behind your texture. Put the id in gui.filler-material in config.yml, for example "mypack:invisible_filler".
An unknown id, or no ItemsAdder at all, falls back to gray glass panes. The filler's name still comes from gui.filler.name in the language file, so set it to " " to hide it.
📦 Upgrading
Stop the server, swap in the new jar, start it again. Nothing changes for servers without ItemsAdder or PlaceholderAPI.
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