Mystic Weapons - Next Level Combat v1.9.2

30+ Weapons | Your server deserves better combat.

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Compatibility

Minecraft: Java Edition 1.21 - 26.2
Platforms Paper

Changes


MysticWeapons

Update 1.9.1
PvP weapon fixes, repaired combo counters, and protected Elven Dagger clones.

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PvP Fixes



  • Weapon effects work on players again. Fixed a 1.9 regression that allowed normal damage but stopped combo counters, passive effects, and other weapon abilities from activating against players.
  • PvPManager checks now match real combat events. Accepted melee and arrow hits are no longer rejected by a second protection check. PvP toggle, newbie protection, WorldGuard regions, and PvPManager world exclusions are still respected.
  • Arrow effects wait for the final damage result. Freeze, mark, silence, lightning, web, explosive, teleport, and Elven Bow effects only activate after protection plugins accept the hit.
  • Piercing arrows check every player separately. Permission from one valid target can no longer carry over to another protected player hit by the same arrow.
  • Counter attacks use the correct PvP direction. Parry Blade counters and Tether Blade retaliation now check whether the defender is allowed to affect the original attacker.




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Combo & Weapon Fixes



  • Crystal Blade counts True Strike hits correctly. The counter now drops from 3 to 0 when hitting players. Expired and completed activations are removed, and the state resets after death or leaving the server.
  • Phantom Blade combos work against players. Valid player hits now build stacks and receive the combo damage bonus. Expired stacks cannot be used by the finisher, and stacks reset after death or leaving the server.
  • Gravity Bow works on valid player targets. Players with PvP enabled can be pulled or pushed normally while protected players remain unaffected.
  • Other on-hit weapons use the same fixed combat handling. The correction also covers Aetherius Blade, Executioner, Storm Breaker, Shield Bash, Shadow Sword, Poison Dagger, Phase Dagger, Wound Dagger, and the passive sword effects.
  • Delayed attacks recheck protection at impact. Elven Dagger clones and Wound Dagger bleeding stop affecting a player who disables PvP or enters a protected region before the next hit.




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Elven Dagger Clone Protection



  • Players can no longer place items on shadow clones. Every armor and hand slot is locked, and all armor stand manipulation events are blocked.
  • Shadow clones cannot be broken or used as storage. Clones are invulnerable, non-collidable, unable to pick up items, and are never saved with the world.
  • Clone cleanup remains automatic. Temporary armor stands are removed after their attack and when the plugin shuts down.




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Upgrading from 1.9.0 to 1.9.1



Replace the old JAR with the new one while the server is stopped, then start the server normally.

Existing config.yml, weapon files, language files, and items are compatible. No configuration changes are required.

Do not use /reload to install the update. A full server restart ensures that all combat listeners and integrations are registered in the correct order.


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MysticWeapons 1.9.1 | Paper 1.21 - 26.2 | Java 21

 

Dependencies

MysticWeapons.jar
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06.07.2026

Published

13.09.2026

Updated

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Supported software
Supported Versions
1.21 - 26.2
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Mystic Weapons - Next Level Combat
Mystic Weapons - Next Level Combat